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 [Phrynz] YuMeH`s GUIDE: CW RULES

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[Phrynz] YuMeH

[Phrynz] YuMeH


Posts : 19
Join date : 2009-07-20

[Phrynz] YuMeH`s GUIDE: CW RULES Empty
PostSubject: [Phrynz] YuMeH`s GUIDE: CW RULES   [Phrynz] YuMeH`s GUIDE: CW RULES Icon_minitimeTue Jul 21, 2009 5:33 am

CW RULES:


1. For security reason, players can only go through the Public Bus or College Square to transfer between Computer Rooms. The Save Point may change at the entrance of the Computer Room. However, once inside, the Save Point cannot be changed anymore.

2. The Club Leader of the participating club have to purchase an [Authentication CD] at the entrance of the Computer Room. The [Authentication CD] is not a normal CD; it will last for only two (2) days.

3. Club Wars are carried out throughout all RAN campuses. A club from a rival campus may take hold of club leadership of another campus, and therefore wrest control of the tax of that campus' map.

4. Any club member of the winning club can freely access the Computer Room; other players can only access the Computer Room during the war.

5. Announcements will be made at intervals of 1 hour, 30 minutes and 10 minutes before the actual war commences at scheduled hour.

6.During the war, PK status will be turned on against opposing clubs.

7. Players will be unable to use Campus Return Cards or Soul Return Balls in the Computer Room.

8. The attacking club will perform an authentication process at the Mainframe Terminal. Should the succeed, they will be in control of the Computer Room and all other clubs will be forced out of the room. These other clubs would have to enter the Computer Room again and make their way back to the Mainframe Terminal.

9. Only the Club Master in charge of the [Authentication CD] can perform the authentication process. If the Club Master is offline during the event, a Club Senior who has been authorized by the Club Master to authenticate can perform the process.

10. The last club controlling the Computer Room at the end of the war will be declared the winner.

11. During the war, experience will not be deducted for any death occuring in the Computer Room. However, items may be dropped during this period.

12. At the start of the Club Wars, the tax rate will revert to 5% until a winner is determined. The winner will then set their desired tax rate.

13. Should a player fall during the war, he/she will be expelled from the Computer Room. If the Save Point is set at the entrance, revival will occur at the nurse by the entrance. During wartime, players may freely go in and out of the Computer Room. When the Club War is through, players will no longer be able to enter the Computer Room, even though the nurse is still around.
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